About the project
We’re creating a relaxing, aquarium-themed Roblox experience where players collect, care for, and showcase unique aquatic creatures. The goal is to blend tycoon-style progression with cozy, atmospheric aquarium vibes. You’ll help define how players interact with their tanks, earn currency, unlock new fish, and customize their underwater worlds. If you enjoy creature systems, resource loops, and satisfying progression, this project is a great fit. We’re still in the early concept phase, so you’ll have plenty of creative freedom to influence core features, UI flow, and overall game feel. Collaboration and clear communication are key as we shape this into a polished, replayable game. This is an indie project with flexible schedule and scope, ideal for someone looking to grow their portfolio with a unique, stylized sim/tycoon experience.
Requirements
- Experience scripting Roblox games in Lua (preferably with simulator/tycoon or pet systems) - Ability to build or block out appealing aquarium/tank environments and UI flows - Comfortable designing basic game loops: currency, upgrades, collections, and progression - Good communication skills and willingness to iterate on mechanics and visuals - Able to work with Trello/Discord or similar tools for task tracking and updates
Listed skills
- Roblox Lua scripting
- DataStore systems
- UI implementation
- Simulator/tycoon game design
- Level/environment blocking
- Version control/collaboration
- Game optimization
- Basic UX design
Application deadline: 2026-11-30.