About the project
We are building an amazing Roblox game focused on player progression and teamwork, but still keeping the fun aspect of anime and its animations. The project is currently in the [Prototype / Early Alpha] phase. We have the core mechanics taking shape, and now we need dedicated map and level design to turn those mechanics into engaging gameplay spaces.
Requirements
Experience: Portfolio demonstrating at least 1–2 completed games or playable prototypes (itch.io links are fine). Technical Skills: Familiarity with engine tools (e.g., Unity blueprints/components, Unreal Blueprints) or visual scripting to implement designs directly. Documentation: Strong ability to write clear, structured Game Design Documents (GDD) that developers can build from without ambiguity. Systems & Math: Proficiency with spreadsheets (Excel/Google Sheets) for balancing game economies, damage formulas, and probability tables. Communication: Ability to take constructive feedback, adapt designs based on scope limitations, and clearly communicate feature specs to programmers and artists.