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    Builder for Medium Open-World Map — Solo Leveling-style Action RPG ( For the price we can negotiate it.)

    Posted 2026-06-0920,000 R$Open for applications

    Posted by blmbandit2

    About the project

    I'm building a Solo Leveling-inspired action RPG and need a talented environment builder to create the overworld map. The combat, progression, dungeons, and systems are already coded — I just need the world built. WHAT NEEDS TO BE DONE: A medium-size open-world map (~1,500-2,000 studs across) with 5 areas: - Hearthstead — small starter village (spawn hub), off to one side - Aetherhold — grand central city (safe hub, biggest area) - Frontier Road & Bandit Camp — starter combat zone - Goblin Woods + Goblin Cave — mid-level forest zone - Orc Warlands + Orc Stronghold — high-level outer zone STYLE: Living fantasy world with old-world ruins woven in (think Solo Leveling meets a green, alive fantasy countryside — NOT a grey post-apocalypse). I have a full design brief + layout diagram + reference images ready to share with the chosen builder. DELIVERABLES: - Complete medium open-world map, organized cleanly (zones as separate named models/folders) - Walkable terrain, natural map boundaries, hubs left open for NPC spawns - Gate/portal entrance props placed in combat zones - Zone trigger parts placed (I'll explain the simple attribute setup) I have a detailed written brief I'll send to serious applicants.

    Requirements

    - Portfolio of previous Roblox builds (please share links/screenshots) - Experience with medium/large environment builds - Good with optimization (low part count, modular, StreamingEnabled-friendly) - Can follow a written design brief and do a greybox pass first for approval - Reliable communication and able to hit milestones - Comfortable with the fantasy/dark-fantasy aesthetic

    Listed skills

    • Environment Art
    • Optimization
    • Fantasy Style
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