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    Developer for Knife game

    Posted 2026-10-257% revenueOpen for applications

    Posted by Andrew468073

    About the project

    # Knife Battles — Development Team Recruitment ## About the Project Knife Battles is an upcoming Roblox multiplayer combat game focused on skill-based battles, strategic decisions, responsive combat, and competitive gameplay. The game is planned to feature multiple rounds, unique combat mechanics, interactive arenas, unlockable blades, abilities, a shop system, and future content updates. Our goal is to create a polished, balanced, and enjoyable experience that encourages players to improve their skills and compete with others. We are looking for experienced and committed developers who want to help bring this vision to life and contribute to the game's long-term development. ## Open Positions **Scripters — 3 positions** - Develop and maintain the game's core systems using Roblox Luau. - Implement combat mechanics, damage calculations, cooldowns, parrying, and hit detection. - Create the round system, shops, currency systems, abilities, and other gameplay features. - Ensure server-side security, reliable performance, and maintainable code. - Collaborate with other scripters to integrate systems efficiently. **Builders — 2 positions** - Build detailed, optimized arenas and environments. - Help develop the main Colosseum-inspired map and its interactive obstacles. - Follow the game's visual direction and maintain a consistent style. - Optimize builds for performance across supported devices. - Collaborate with the team to ensure maps support balanced gameplay. **GUI Artists — 2 positions** - Design polished and intuitive user interfaces. - Create menus, shop interfaces, ability displays, round indicators, and other HUD elements. - Ensure interfaces are readable and scale appropriately across devices. - Maintain a consistent visual identity throughout the game. - Work with scripters to ensure interfaces function correctly. **Animators — 2 positions** - Create smooth, polished character and combat animations. - Animate attacks, movement, parries, abilities, and other relevant actions. - Maintain consistent timing and visual feedback for combat. - Revise animations based on feedback and gameplay testing. - Collaborate with scripters to integrate animations into gameplay systems. ## Minimum Requirements - At least **5 years of experience in your respective field**. - A portfolio demonstrating relevant skills and previous work. - Strong communication and teamwork skills. - Reliability, professionalism, and the ability to meet mutually agreed deadlines. - Willingness to receive feedback, troubleshoot problems, and improve your work. - Honest representation of your experience and capabilities. - Ability to commit a realistic amount of time to the project. Applicants must apply for a position that matches their experience. Meeting the minimum requirements does not guarantee acceptance. ## Compensation Knife Battles will use a revenue-sharing model rather than guaranteed upfront payment. Each developer's share would be approximately **7.78% of the agreed eligible revenue pool**, provided all nine positions are filled and the proposed split is finalized. Revenue is not guaranteed. Earnings depend on the game's actual performance and revenue. The definition of eligible revenue, payment schedule, platform fees, agreed expenses, and other terms will be documented before anyone commits to the project. ## Work Environment - Collaborative development with regular communication. - Clear responsibilities and mutually agreed deadlines. - Feedback and testing throughout development. - Opportunities to contribute ideas within each developer's area of expertise. - Credit for contributions, subject to an agreed attribution policy. - A focus on quality, fairness, and long-term project growth.

    Requirements

    Requirements for every applicant: - Must be respectful and able to work in a team. - Must communicate reliably and give updates on progress. - Must be honest about their skills and availability. - Must agree on their responsibilities and deadlines before starting. - Must understand that compensation is revenue share, not guaranteed payment. - Must agree to the project terms before beginning work. Scripter requirements: - Must know Luau - Minimum 5 years of experience. - Must understand debugging, Remote Events, and server-client security. - Must be able to communicate and work with the other scripters. - Experience with combat system, cooldowns, and hit detection. Builder requirements: - Must provide screenshots or a video of previous builds and models. - Minimum 5 years of experience. - Must be able to communicate and work with other scripters. - Experience building arenas, obstacles, and maps. - Experience in modeling weapons GUI artist requirements: - Must have experience designing Roblox game interfaces. - Minimum 5 years of experience - Must provide at least 2 UI examples. - Must be able to maintain a consistent visual style. - Must understand readable layouts, buttons, menus, and scaling across screens. Animator requirements: - Must provide a video or portfolio of previous animations. - Minimum 5 years of experience - Must understand keyframes, timing, and smooth transitions. - Must be able to follow feedback and revise animations. - experience with combat moves, movement, and ability animations.

    Listed skills

    • Lua
    • Roblox Studio
    • UI Programming
    • Combat Systems
    • Inventory Systems
    • Map Design
    • Terrain
    • Networking
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