About the project
I’m developing a Roblox multiplayer game focused on stealing and collecting cars. The game will feature multiple areas, unique vehicles, NPC interactions, progression systems, PvP elements, an in-game economy, and many upcoming features. The core concept, mechanics, progression, and overall vision are already planned. I’m looking for a developer to turn these ideas into polished, functional systems and collaborate closely throughout development. More detailed information about the mechanics and long-term roadmap will be shared with shortlisted candidates.
Requirements
- Strong experience with Roblox Studio and Luau - Proven ability to design, implement, and maintain gameplay systems - Experience with multiplayer and client–server architecture - Comfortable working with NPCs and basic AI systems - Solid understanding of Roblox performance and optimization - Skilled at debugging and improving existing codebases - Reliable, communicative, and proactive in collaboration - Able to translate high-level ideas into working game mechanics - Portfolio or previous Roblox projects required - Bonus: Experience in building, UI, animation, VFX, or related Roblox disciplines
Listed skills
- scripting
- developing a full game
- Gameplay systems
- Optimization
- UI Programming
- Lua
- AI/NPC
- animating
Application deadline: 2026-12-31.